Video de introduccion..:
Video de 9m del Gameplay!!! OMFG!..:
Imagenes en Alta Resolucion @ GCR!!!
We are the Swarm. We burned a path of annihilation across the stars. And then, we vanished. Four years ago we faded into the shadows. We thrived… we evolved. And now the time has come for us to step back…into the light. Now, worlds will tremble once again. Empires will fall. Alliances will shatter. We are the Swarm, but we are becoming much, much more. For the final war has only just begun.
New Units:
Corrupter - New Unit
- An air-to-air combat unit.
- Rather than destroying it's opponents, it infests them an turns them into a stationary turret-like unit/building, making them fight their own allies.
Infester - New Unit
- As a battle support unit, does not have any attacks.
- Can move while burrowed.
- Can cast Dark Swarm: Seems to be the same.
- Can cast Disease: Creates and aura that damages the unit.
- Can cast Infestation: Can infest any building and create infested marines from them. The marines are slow, but fires similar to regular marines.
Roach - New Unit
- Ground unit that can regenerate HP at an incredibly fast rate.
- Requires powerful and concentrated fire to destroy.
- Has 90HP. (*From Stork's interview. See This Thread)
Overseer - New Evolutionary Unit
- Evolves from: Overlord
- Larger vision range than the Overlord, can detect invisible/burrowed units.
Overlord - Upgraded
- Can no longer detect invisible/burrowed units.
- New ability: Can neutralize resources or neutral posts.
- Can create small creeps.
Baneling - New Evolutionary Unit
- Evolves from: Zerglings
- Explodes on contact with enemy units or buildings
Swarm Guradian - New Evolutionary Unit
- Evolves from: Mutalisk
- Has an even longer range, and powerful against ground units.
- Can create broodlings that attack for a period of time.
Nydus Worm - New Unit
- Unit version of the Nydus Canal.
- Can create canals anywhere on the map.
Queen - Upgraded
- Created directly from the Hatchery
- Can only have 1 Queen at a time.
- Has many powerful abilities that are good for zerg and directs the defensive line.
- Can expand creeps or act as a defensive structure.
- [Ability] Deep Tunnel: Can move to any hatchery on the map.
- Can evolve and learn more abilities.
Ultralisk - Upgraded
- Can now burrow.
- Can now attack multiple units.
Old Units - Same
- Zergling
- Hydralisk
- Lurker
- Mutalisk
Por confirmar:
Hydralisk
Hydra atacando tambien melee???
P.D..: <3