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  1. Será que Valve estará tratando de mejorar el juego o simplemente estará dando mayor variedad en la escena competitiva ya que el update que esta a prueba llega a cambiar mucho del Metagame actual. Dando una pequeña repasada al las notas de la actualización debo destacar que muchos heroes que antes ni se tomaban en cuenta en un CM (Captain Mode) van a volver a aparecer. Pronto los equipos van a tener que replantear sus estrategias o optar por crear nuevas. 6.79 Gameplay Update Spoiler GENERAL * Buyback prevents gaining unreliable gold (creeps, neutrals, etc) until your normal respawn time finishes * When buying back, 25% of the remaining respawn time will be added to your next death * Creeps now meet a bit closer to the tower in your offlane * Ranged Heroes now get the same denied experience as melee heroes (instead of less) * XP AoE increased from 1200 to 1300 * Non-Ancient Neutrals now split XP with all heroes in the AoE instead of just the team that killed them * Swapped the medium pullable Neutral Camp with the small camp * A neutral creeps camp will no longer spawn the same set of neutral creeps twice in a row * Small reduction to the pull timing duration of the mid Radiant and mid-top Dire camp * Satyr Mindstealer XP bounty reduced from 88 to 62 * Satyr Tormentor XP bounty reduced from 155 to 119 * Mud Golems XP bounty reduced from 119 to 88 * Mud Golems armor reduced from 4 to 2 * Dark Troll Summoner bounty XP reduced from 155 to 119 * Hellbear Smasher HP reduced from 1100 to 950 * Hellbear armor reduced from 5 to 3 * Satyr Trickster's Purge cast point improved from 0.5 to 0.2 * Dragon Ancient Neutral Camp now have flying movement capability * Fixed Neutral Envenomed Weapons debuff dispelling regen items * Day/Night length decreased from 6 to 4 minutes * The following heroes now have the standard 800 night vision: Drow Ranger, Mirana, Puck, Leshrac, Enchantress, Ancient Apparition, Meepo and Treant Protector * Roshan will respawn at a random time between 8 and 11 minutes after death * When Aegis expires unused, it heals the hero fully over 5 seconds (regen dispels on damage from players or buildings) * Starting gold increased from 603 to 625 * Random Gold bonus reduced by 50 * Gold for ending a spree changed from 75->600 (3x->10x) to 125->1000 * Your gold income is now 1 per 0.6 seconds, up from 1 per 0.8 seconds * Tower last hit bonus gold increased from 100-200 to 150-250 * Melee Barracks HP regen increased from 2.5 to 5 * Ranged Barracks HP regen decreased from 2.5 to 0 * Ranged Barracks HP reduced from 1500 to 1200 and armor increased from 5 to 10 (same EHP vs physical damage) * Evasion now stacks diminishingly * Can no longer orb-attack while attack restricted (such as Ethereal or Frostbite) * The following abilities no longer automatically ignore backswing time by default: Rupture, Malefice, Venomous Gale, Stifling Dagger, Flamebreak, Wave of Terror, Shadow Word and Power Cogs HEROES Abaddon - Base armor reduced by 1 - Myst Coil self damage increased from 50/75/100/125 to 75/100/125/150 - Aphotic Shield is now dispellable - Borrowed Time no longer activates while Doomed Alchemist - Chemical Rage no longer provides 250/500/750 bonus HP - Chemical Rage HP regen increased from 15/30/60 to 50/75/100 Ancient Apparition - Ice Vortex cooldown reduced from 5 to 4 - Ice Blast cooldown reduced from 45 to 40 - The Chilling Touch buff is now always applied to Ancient Apparition even if he is not within the target area - Chilling Touch cooldown reduced from 50/46/42/38 to 50/42/34/26 Axe - Berserker's Call AoE increased from 275 to 300 - Battle Hunger duration reduced from 10/13/16/19 to 10/12/14/16 - Battle Hunger damage reduced from 15/21/27/33 to 15/20/25/30 - Battle Hunger movement speed slow/bonus increased from 8% to 10% - Battle Hunger is now dispellable - Counter Helix cooldown reduced from 0.55/0.5/0.45/0.4 to 0.45/0.4/0.35/0.3 - Counter Helix now hits siege units - Culling Blade no longer goes on cooldown if it successfully kills a hero - Culling Blade threshold reduced from 300/450/625 to 250/350/450 (Aghanim upgraded version is still 300/450/625) - Culling Blade speed bonus increased from 25% to 40% and AoE from 600 to 900 - Culling Blade 40% speed bonus now applies to attack speed as well - Culling Blade Aghanim allied buff duration increased from 6 to 10 - Culling Blade manacost reduced from 150/200/250 to 60/120/180 Batrider - Base damage reduced from 48-52 to 38-42 - Vision reduced from 1400 to 1200 - Flaming Lasso cast range reduced from 175 to 100 Beastmaster - Inner Beast AoE reduced from 1000 to 900 (standard aura AoE) - Inner Beast attack speed rescaled from 18/26/32/40 to 15/25/35/45 - Call of the Wild now has two abilities for summoning each unit independently - Call of the Wild manacost reduced from 25 to 15 and cast point improved from 0.5 to 0.3 Bloodseeker - Base movement speed reduced from 305 to 300 - Thirst is now global instead of 6000 range - Thirst bonus now stacks for each unit that is low HP - Thirst HP threshold increased from 20/30/40/50% to 50% - Thirst movement speed bonus reduced from 15/25/35/45% to 7/14/21/28% - When Thirst is active, movement speed cap is removed on your hero - Thirst no longer provides armor bonus - Thirst provides bonus 7/14/21/28 damage - Thirst no longer grants full hero vision around low HP targets, it only shows their model - Thirst no longer lasts for an extra 3 seconds when the target is dead Brewmaster - Base agility increased from 16 to 22 - Drunken Haze affects a 200 AoE around the target - Thunder Clap is now dispellable - Primal Split selection order is now Earth/Storm/Fire - Reworked Primal Split Aghanim upgrade. Bristleback - Attack point improved from 0.4 to 0.3 - Viscous Nasal Goo is now dispellable - Viscous Nasal Goo cast point improved from 0.4 to 0.3 - Warpath max stacks increased from 5 to 5/6/7 - Warpath stack duration increased from 10 to 14 Broodmother - Spin Web AoE increased from 650 to 900 - Spin Web cast range increased from 600 to 1000 - Spin Web cast point nerfed from 0.2 to 0.4 - Spin Web no longer destroys trees - Broodmother now has completely unobstructed movement when under the web (can walk over cliffs, trees, etc) - Removed buffer time when leaving Spin Web (you now immediately lose your regen/movement/pathing/invis bonuses) Centaur Warrunner - Stampede slow duration increased from 1.25 seconds to 1.5 Chaos Knight - Chaos Bolt damage and stun values are now inversely related Chen - Test of Faith teleport is now dispellable - Hand of God cooldown increased from 140/130/120 to 160/140/120 Clinkz - Searing Arrows damage increased from 20/30/40/50 to 30/40/50/60 - Searing Arrows manacost increased from 8 to 10 - Searing Arrows is no longer blocked by magic immunity Clockwerk - Units knocked back by Power Cogs destroy trees in 100 AoE around where they land Crystal Maiden - Freezing Field AS/MS AoE slow increased from -20/-30 to -30/-30 - Freezing Field Scepter AS/MS AoE slow increased from -50/-30 to -50/-50 Dark Seer - Vacuum cooldown increased from 24 to 28 Dazzle - Weave duration rescaled from 12/18/24 to 20 - Weave armor per second rescaled from 1 to 0.75/1/1.25 (scepter is 1/1.25/1.5) - Poison Touch damage increased from 8/16/24/32 to 14/20/26/32 (7 seconds worth) - Poison Touch is now dodgeable - Poison Touch slow timings reworked Death Prophet - Exorcism Spirit damage increased from 43-48 to 53-58 Disruptor - Kinetic Field AoE increased from 300 to 325 - Glimpse cooldown reduced from 60/50/40/30 to 65/50/35/20 - Static Storm AoE increased from 375 to 450 - Static Storm max damage increased from 170/220/270 to 200/250/300 - Added Aghanim's upgrade: Static Storm silences items, and lasts an extra 2 seconds Doom - Doom cooldown reduced from 110 to 100 - Doom now removes positive buffs on the target before applying the debuff - Doom Aghanim AoE requirement increased from 550 to 900 Drow Ranger - Precision Aura damage ratio increased from 16/20/24/28% to 18/24/30/36% - Precision Aura no longer affects creeps - Precision Aura can now be manually casted to affect creeps globally for 30 seconds (120 cd) - Marksmanship attribute negation AoE increased from 375 to 400 Earthshaker - Enchant Totem damage increased from 75/150/225/300% to 100/200/300/400% - Fissure range increased by 100 Elder Titan - Ancestral Spirit damage reduced from 120/160/200/240 to 80/120/160/200 Enigma - Midnight Pulse dps increased from 3/4/5/6% to 4/5/6/7% - Added Aghanim's upgrade: Adds Midnight Pulse damage to your Black Hole. This damage stacks with Midnight Pulse. Enchantress - Untouchable attack speed slow increased from 20/50/80/110 to 30/60/90/120 Faceless Void - Timewalk slow rescaled from 25/30/35/40% to 20/30/40/50% - Chronosphere AoE increased from 400 to 450 Huskar - Agility reduced from 20 + 2.4 to 15 + 1.4 - Berserker's Blood is now disabled by Doom Invoker - EMP restores Invoker for 50% of the mana it drains from heroes (excluding illusions) - Invoke Max Spells rescaled from 1/2/2/2 to 2 Io - Tether now does a -100% MS/AS slow instead of a stun Jakiro - Liquid Fire is now a castable Attack Orb (same cooldown, no mana cost) Juggernaut - Healing Ward movement speed increased from 300 to 450 - Omnislash Scepter cooldown reduced from 110/100/90 to 70 - Omnislash no longer stops if the target is Ethereal (it still doesn't do damage) - Fixed not being able to use items during Omnislash Keeper of the Light - Blinding Light now destroys trees in a 150 AoE around where the target is pushed Kunkka - X Marks The Spot cooldown reduced from 16 to 13 - Ghost Ship damage increased from 350/450/550 to 400/500/600 Leshrac - Diabolic Edict cast point improved from 0.7 to 0.5 - Pulse Nova scepter damage increased from 88/133/177 to 100/150/200 Lich - Frost Armor has half effect against ranged heroes - Frost Armor slow now stacks with the slow from Frost Nova - Sacrifice cooldown increased from 35/30/25/20 to 44/36/28/20 - Sacrifice mana gain increased from 15/30/45/60% to 25/40/55/70% - Sacrifice no longer denies enemy XP - Sacrifice now converts your own creep for XP (shared in AoE as normal creep xp bounty) Lifestealer - Rage cooldown increased from 17 to 19 - Open Wounds and Infest cast points increased from 0.01 to 0.2 Lina - Attack range increased from 635 to 650 Lion - Mana Drain duration increased from 4 to 5 - Hex cooldown increased from 15 to 30/25/20/15 - Hex duration increased from 1.75/2.5/3.25/4 to 2.5/3/3.5/4 Lone Druid - Base movement speed increased from 315 to 325 (still 280 in True Form) - Spirit Bear XP bounty increased from 196 to 300 Luna - Moon Glaive can now bounce back on the same units if it already hit all other units nearby - Moon Glaive bounce damage reduced from -30% to -35% - Eclipse Scepter beam count limit per target removed Lycanthrope - Armor increased by 1 (Shapeshift total armor is still the same as before) - Base damage increased by 5 - Howl bonus damage for non-hero units increased from 4/8/12/16 to 5/10/15/20 - Wolves magic resistance increased from 50% to 80% Magnus - Turn rate improved from 0.5 to 0.8 Medusa - Mystic Snake now does Pure damage to units in Stone Form Meepo - Base armor reduced by 1 - Turn rate improved from 0.5 to 0.65 - Earthbind cast point improved from 0.5 to 0.3 - Divided We Stand leveling rebalanced from 6/11/16 to 4/11/18 - Removed 30% stat sharing on non-aghanim Divided We Stand Mirana - Leap AoE AS/MS speed bonus is granted at the cast location rather than the destination - Leap AoE AS bonus increased from 4/8/12/16 to 8/16/24/32 Morphling - Morph level 4 shift rate improved from 0.25 to 0.2 Naga Siren - Rip Tide AoE reduced from 450 to 350 - Ensnare manacost increased from 75/85/95/105 to 90/100/110/120 Nature's Prophet - Treants' XP Bounty increased from 20 to 30 - Treants' Gold Bounty increased from 12-16 to 14-20 Necrolyte - Base armor increased by 1 Night Stalker - Darkness causes enemy vision to be reduced by 25% (affects heroes, creeps and wards) Nyx Assassin - Spiked Carapace no longer stuns your hero when your summoned units proc it (the summoned units get stunned instead) - Impale no longer has unit targeting, it is now only a point targeted spell Ogre Magi - Ignite duration increased from 4/5/6/7 to 5/6/7/8 - Ignite is now dodgeable - Ignite can now multicast to cast at a random enemy unit in 1400 AoE (prioritizes ones that do not already have the debuff) - Unrefined Fireblast cooldown reduced from 10 to 6 Omniknight - Degen Aura AoE increased from 315 to 350 - Degen Aura stickiness increased from 0.5 seconds to 1.0 Outworld Devourer - Base damage reduced by 3 - Items no longer trigger Essence Aura Phantom Assassin - Stifling Dagger shares the same crit chance/factor as Coup de Grace - Stifling Dagger is now dodgeable - Stifling Dagger damage rescaled from 50/100/150/200 to 60/100/140/180 Phantom Lancer - Spirit Lance is now dodgeable Pudge - Can now use Blink Dagger - If you hook a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds - Flesh Heap magic resistance reduced from 4/8/12/16% to 6/8/10/12% - Dismember Scepter strength multiplier increased from 0.75 to 1.0 Pugna - Decrepify damage amp on allies reduced from 40% to 25% - Decrepify damage amp on enemies increased from 40% to 50% - Nether Ward now requires 3 hits to kill instead of 75/150/225/300 HP (heroes hurt it for 1, others for 0.25) - Life Drain restores mana if it tries to heal you while you are full hp when targeting heroes Queen of Pain - Shadow Strike manacost rescaled from 80/100/120/140 to 110 Riki - Smoke Screen cast range increased from 425 to 550 - Riki is no longer revealed out of Permanent Invisibility when he casts spells or uses items Rubick - Telekinesis cooldown increased from 18 to 22 - Rubick can no longer steal the Aghanim upgrade of the enemy if they have Aghanim and he doesn't - Added Aghanim's upgrade: reduces cooldown from 20/18/16 to 5, increases cast range from 1000 to 1400 and makes all stolen spells be considered to have their Aghanim's upgrade Sand King - Sand Storm dps increased from 20/40/60/80 to 25/50/75/100 - Epicenter attack speed slow is now same as movement speed slow (10%->30%) Shadow Demon - Shadow Poison AoE increased from 180 to 190 Shadow Shaman - Mass Serpent Ward count increased from 8 to 10 - Changed Mass Serpent Ward placement structure Silencer - Intelligence Steal is an innate part of the hero rather than an element of Glaives of Wisdom Skeleton King - Base Intelligence increased by 5 - Removed Mortal Strike active - Vampiric Aura now provides full effectiveness on ranged units - Reincarnation slow increased from 30% to 50% - Reincarnation slow AoE increased from 700 to 900 Skywrath Mage - Int growth increased from 3.2 to 3.6 - Added Aghanim's upgrade: reduces Mystic Flare's cooldown from 60/40/20 to 20/10/0 Slardar - Amplify Damage armor reduction increased from 8/14/20 to 10/15/20 - Sprint speed increased from 20/27/33/40% to 20/28/36/44% - Sprint manacost removed (was 50) Slark - Shadow Dance duration reduced from 5.5 to 4 - Shadow Dance cooldown increased from 25 to 65 - Shadow Dance can no longer be revealed by Truesight Sniper - Take Aim attack range bonus increased from 75/150/225/300 to 80/160/240/320 Spectre - You can now continuously use Reality on your illusions - Reality cast point improved from 0.3 to 0 Spirit Breaker - Base attack time nerfed from 1.7 to 1.9 - Greater Bash no longer works while doomed - Nether Strike now uses 1.2 Cast Time instead of a 1 sec magic immune delay (can be interrupted as a result) Sven - Stormbolt cooldown reduced from 15 to 13 - Stormbolt is now dodgeable Tidehunter - Kraken Shell damage block increased from 7/14/21/28 to 9/18/27/36 Timbersaw - Chakram manacost increased from 75/125/175 to 100/150/200 Tiny - Craggy Exterior chance increased from 6/12/18/24% to 10/15/20/25% - Craggy Exterior stun duration increased from 1.2 to 1.2/1.3/1.4/1.5 Treant Protector - Leech Seed damage per pulse reduced from 30/45/60/75 to 24/36/48/60 - Leech Seed number of pulses increased from 4 to 6 (duration from 3 to 4.5) - Living Armor cooldown rebalanced from 15 to 32/26/20/14 - Living Armor manacost increased from 25 to 50 - Nature's Guise cast point improved from 0.5 to 0.3 Troll Warlord - Berserker's Rage movespeed bonus rebalanced from 20/20/20/30 to 10/20/30/40 - Whirling Axes (Melee) damage reduced from 125/175/225/275 to 75/125/175/225 Tusk - Frozen Sigil now requires a constant number of hits (3/3/4/4) instead of 200/220/240/260 HP (heroes hurt it for 1, others for 0.25) Undying - Decay steal duration increased from 25/30/35/40 to 40 Vengeful Spirit - Can now use Blink Dagger - If you Netherswap a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds Venomancer - Poison Nova no longer ignores invis/fogged units - Venomous Gale no longer ignores invis units - Venomous Gale damage over time rebalanced from 15/30/45/60 to 0/30/60/90 - Poison Sting duration increased from 6/8/10/12 to 6/9/12/15 - Poison Sting dps no longer dispels healing or disables dagger - Plague Wards now have Poison Sting for 50% of the damage at the current skilled level (When both Venomancer and a Plague Ward affect a target, only the highest dps is applied) - Plague Wards XP bounty increased from 12/12/25/25 to 20/25/30/35 Viper - Poison Attack cooldown reduced from 4/3/0/0 to 0 - Corrosive Skin no longer works while doomed Visage - Base armor reduced by 1 - Base magic resistance reduced from 25% to 10% Warlock - Fatal Bonds now links the closest units to the initial target, instead of randomly choosing targets in its AoE - Upheaval cast range increased from 700 to 1200 - Upheaval duration increased from 10 to 12 - Removed Chaotic Offering 100 impact damage - Chaotic Offering Golem armor increased from 5/7/10 to 6/9/12 - Chaotic Offering manacost increased from 200/250/300 to 200/300/400 Weaver - Base attack time nerfed from 1.7 to 1.8 Windrunner - Focus Fire remains sticky on the target you cast it on Witch Doctor - Death Ward cast range increased from 400 to 600 - Voodoo Restoration AoE increased from 350 to 500 - Voodoo Restoration manacost over time reduced from 8/14/20/26 to 8/12/16/20 (50% of the heal amount) - Paralyzing Casks now lasts 5 seconds on illusions (same as creep duration) ITEMS Animal Courier - Movement speed increased from 300 to 350 - HP increased from 45 to 75 Arcane Boots - Movement speed bonus reduced from 60 to 55 Armlet of Mordiggian - Unholy Strength STR gain is provided over 0.7 seconds - Unholy Strength has no toggle on or off cooldown Black King Bar - Recipe cost increased from 1300 to 1375 Blink Dagger - Damage disable no longer ignores self damage Bloodstone - Now gives the +10 damage from its components Boots of Travel - Now prioritizes nearby structures first within 325 AoE from targeting position (when ground targeted) Bottle - Gold cost increased from 600 to 650 Clarity Potion - Is no longer shareable (but can still be used on a target ally) Dust of Appearance - Slow increased from 10 to 15% Eul's Scepter of Divinity - Cyclone cooldown reduced from 30 to 25 - Movement speed bonus increased from 35 to 40 Eye of Skadi - Eye of Skadi MS/AS slow increased from 30/20 to 35/35 Flying Courier - Cannot be purchased until 3 minutes after creeps spawn Gem of True Sight - Gold cost increased from 850 to 900 Hand of Midas - Transmute no longer works against Necronomicon units Healing Salve - Gold cost increased from 100 to 115 - Is no longer shareable (but can still be used on a target ally) Helm of the Dominator - Dominate can no longer control Necronomicon units Hyperstone - Gold cost reduced from 2100 to 2000 Linken's Sphere - Linken's Sphere can now be cast on an allied hero to transfer the buff Maelstrom - Chain Lightning AoE increased from 500 to 900 Mjollnir - Static Charge radius around attacker increased from 300 to 450 - Static Charge hit count increased from 3 to 5 - Chain Lightning AoE increased from 500 to 900 Necronomicon - Summoned units duration increased from 35 to 40 Observer Ward - Duration increased from 6 to 7 minutes - Killing Observer Wards now grants a 50 gold bounty Phase Boots - Movement speed bonus reduced from 55 to 50 Pipe of Insight - Barrier AoE increased from 500 to 900 Power Treads - Movement speed bonus reduced from 55 to 50 Radiance - Burn Damage AoE increased from 650 to 700 Refresher Orb - Now gives the +10 attack speed from its components Rod of Atos - Cripple cooldown reduced from 16 to 12 Sange and Yasha - Movement speed bonus increased from 12 to 16% Sentry Ward - Duration increased from 3 to 4 minutes - No longer gives permanent vision around it - Gives ground vision in a 150 area around it for 12 seconds when placed Shadow Amulet - Fade delay reduced from 2.4 to 1.8 Shadow Blade - Shadow Walk cooldown increased from 18 to 28 Smoke Of Deceit - Smoked units are now always hidden until the buff is removed (rather than being hidden only from minimap and partially from world) Tango - Charges increased from 3 to 4 - Gold cost increased from 90 to 125 - Is no longer shareable - Tango can be targeted on an allied hero to create a 1 charge non-stacking tango item in their inventory. If the inventory is full, the item will be placed on the ground. This item has a 60s cooldown. Tranquil Boots - Reworked Tranquil Boots Urn of Shadows - Soul Release cooldown reduced from 10 to 7 Vanguard - Damage Block chance increased from 70 to 80% Veil of Discord - Now uses Null Talisman instead of Robe of the Magi (from +12 int to +6 int, +3 str, +3 agi, +3 dmg) - Magic weakness duration increased from 20 to 25 seconds * Broodmother and Slark are temporarily disabled from CM, they will be added back shortly. Fuente: dev.dota2.com Click here to view the noticia
  2. Todos invitados al torneo organizado por la CentroAmérica Dota 2 League ( CADL ). Quien puede participar? Toda persona que hable español. Link de inscripcion: Battle Of The Mid Earth El costo de inscripción será de un item raro (excepción de greevil eggs, taunts, cajas y alimento de Smevils). Los items los recolectaremos luego de verificar su cuenta Fecha de inicio: 1 de Noviembre. Los marcadores deben de ser subidos a esta pagina (se permitirá subir el screenshot), cada match tendrá que ser jugado el día que sea calendarizado, si no se juega tienen un día extra para realizar el match, si el juego no se realiza efectivamente sin que ningún jugador se comunique con algún administrador ambos equipos serán descalificados. Si algún jugador ve alguna irregularidad por favor reportarla ante algún administrador. Ambos jugadores tienen la responsabilidad de buscar a su oponente o comunicarse con un admin para que les ayude. Modo de juego: El modo de juego será 1v1 Mid lane, se jugará con el mismo héroe, el modo de juego será BO3. Reglas: El primer jugador en sacar 1 kills a su rival, o derrocar su primera torres gana. No está permitido junglear. No esta permitido utilizar las runas. No está permitido el uso del item "Soul Ring". Esta permitido el bottle Crow. Los heroes a jugar serán: Primer y segundo match - Puck vs Queen of Pain y viceversa Match de desempate - ambos Shadow Fiend
  3. Bueno ahora la CentroAmérica Dota League (CADL) tiene sus puertas abiertas a todos los jugadores que quieran entrar a compartir con la comunidad de habla hispana. Nuestro objetivo es fomentar la competitividad en la zona Latinoamericana, mejorar el nivel y unir a la región brindando una herramienta en donde puedas conocer nuevas personas y por que no futuros compañeros de equipo. Los juegos de liga tienen reglamentos que harán que te acostumbres a los lineamientos que rigen en la escena competitiva y que todo jugador profesional debe manejar para llegar a ser exitoso, y por lo mismo está dirigido a jugadores que pretenden mejorar su nivel de juego y llegar tal vez a ser jugadores competitivos o que solamente jugadores buenos que desean tener una partida decente donde su equipo y el equipo contrario deseen disfrutar de una partida entretenida y de nivel. Preguntas Frecuentes Que es la CADL? Es un ambicioso proyecto que tiene como objetivo generar un ambiente competitivo que se luzca a nivel internacional, tal y como sucede en otros continentes. Que es ixdl? Ixdl es un cliente hecho por el jugador ixmike88 (team liquid) que se encarga de emparejar partidas dependiendo si entras al lobby o no. Este software balancea al equipo dependiendo del rating el cual debemos de cuidar (todos los jugadores comienzan con 1000 de rating). Como comienzo una partida? Primero me gustaría explicar un par de comandos básicos que necesitamos utilizar (todos los comandos comienzan con un . ) .s -> para entrar en un juego ya creado .o -> para salir .truant nombre-del-user -> para voto marcando como ausente a un jugador. Que ventajas tienen jugar en la CADL? Bueno este aspecto es importante ya que en la CADL todas las partidas son CM, de carácter competitivo, por ende se sobre entiende que existe la responsabilidad de un capitán. También otra ventaja que tiene es que podrás mejorar tus habilidades como capitán o en tu rol en especifico. Darán premios? Sí, pero necesitamos tener una base aceptable de juegos para poder conseguir patrocinadores y dar premios aceptables para nuestra comunidad. Tienen algún video tutorial de como utilizar la herramienta? http://www.youtube.com/watch?v=Vaa1Ifq6LSQ&feature=youtu.be Links de interés Página web: Ingresar a CADL Link de CADL en Ixdl: Ingresar a CADL en Ixdl FanPage en Facebook: CADLeague Grupo en Facebook: Grupo CADLeague
  4. Los Tickets para el Evento Principal fueron añadidos al juego y ya están en la tienda de Dota 2. Del 7 al 10 de Noviembre sera el plato fuerte de este torneo y preparamos la mejor transmisión con completa cobertura y casteo. No te puedes perder en vivo este duelo de naciones. Apoya al equipo de tu país y apoyanos con la compra para seguir organizando buenos eventos. Valor del Ticket 0.99$ disponible en la tienda... Ver Actualización: http://www.cyborgmat...nics-gaming-lpd Con el patrocinio de Plantronics Gaming y la organización de LPD, son invitados 8 países a traer su mejor equipo que los represente en este duelo de naciones. Para determinar esos 8 equipos se jugarán unas "Ligas Clasificatorias" en cada país y el ganador de cada liga participa en el "Evento Principal" que definirá al campeón del torneo. Fuente: LPD Dota 2 Click here to view the noticia
  5. En Julio de 2013 Alexandru "ComeWithMe" Craciunescu salió de su equipo Kaipi por problemas internos. Ahora confirma la formación de un nuevo equipo. Junto con ex miembros de MouseSports formó su nuevo team "Super Strong Dinosaurs". En su roster están: Alexandru "ComeWithMe" Craciunescu (Capitán) Alaan "SexyBamboe" Faraj de Evil Geniuses y antes mousesport JingJun "Sneyking" Wu de Team Dignitas Hampus "Mini" Olsson de Team Life Turtoi "Ar1se" Ionut de Kaipi El equipo ya hizo su debut y fue llamado "el equipo sorpresa del torneo" cuando reclamo el segundo lugar en la más reciente Bigpoint Battle. Agradecimiento especial a: Mariam Ayales por la nota. Fuente: JoinDota Click here to view the noticia
  6. Si se puede reportar y banner por n dias a la persona que esta ofendiendo, darle warns y hasta quitarle el vouch a las personas que ofenden
  7. Luego de mucho trabajo por parte de nuestro equipo les traemos nada más y nada menos que la presentación oficial del proyecto llamado CADL (Centro América Dota League) y que mejor manera que publicando su página web (www.cadleague.com) y a la ver abre finalmente sus puestas a toda Latinoamérica. Para este ambicioso y necesario proyecto, la CADL se apoya en el software ‘ixdl’ creado por el jugador ixmike88 de Team Liquid, este programa siendo una alternativa al emparejamiento de Valve, está hecho para crear un ambiente competitivo de mejora continua, para ello utiliza un sistema de puntos y de reporte que vuelve a las ligas que se desenvuelven en ella, un lugar donde los mejores ascenderán y los trolls, mad players y demás se queden fuera. La liga posee un reglamente que están basados en la escena competitiva y que todo jugador profesional o con aspiraciones a serlo deben de manejar. Además está dirigida a jugadores que pretenden mejorar su nivel de juego y llegar tal vez a ser jugadores profesionales o que solamente jugadores buenos que desean tener una partida decente donde su equipo y el equipo contrario deseen disfrutar de una partida entretenida y de nivel. Para mas información: Página web CADL en Ixdl Fanpage Grupo de Facebook Twitter ask.fm Click here to view the noticia
  8. Pequeñas cosas básicas que diré aquí. Existen 2 modos de juego; SG y CL SG o start game: cualquier persona le puede dar start game y al final cuando los primeros 10 jugadores en darle .sign estén listos la persona que creo que el juego tiene que darle .confirm, luego esto va abrir una ventana donde los jugadores de ese game estarán asignados a dire/radiant y creara una password (ixdl87 por ejemplo) donde la persona que hizo el juego en el cliente también debe hacerlo en el dota( igual password que en el cliente) CL o challenge: Esto es para cuando ud quiera retar a una persona, simplemente escribes .cl ( name), cuando ambos retadores estén listos le dan .ready y empiezan a escoger los jugadores en una ventana aparte. Importante: LOS JUGADORES CON MAS PUNTAJE SERÁN LOS CAPITANES DE CADA LADO, SI ESTOS NO QUIEREN CAPITANEAR ENTONCES EL QUE LE SIGUE EN PUNTAJE LO HACE, ESTO ES PARA SG, EN CL LAS PERSONAS QUE SE RETARON ESCOGEN QUIEN HACE PICKS. Por favor Capitanes pregunten al menos si saben usar los picks que planean en su draft para evitar Ragequit, afk y warns Si tienen problemas con personas trolls,flamers,xenofobicas,etc por favor usen el forum para reportarlos! La liga tendrá una duración de 2 meses empezando desde ya. link http://ixdl.net/index.php/topic/6621-cosas-importantes-que-deben-saber/
  9. Únanse a la liga CADL y pueden jugar doticos a cualquier hora y utilizando el software para llevar las estadísticas http://ixdl.net/index.php/forum/164-centro-america-dota-league/
  10. Gente no es necesario jugar pubs, podemos apostar items por partida para agregarle emoción también
  11. Buenas, les traemos una nueva propuesta de a nivel centroamericano como su nombre lo dice Centroamericana. Link del facebook https://www.facebook.com/CADLeague De momento estamos recibiendo sus "Vouch Request" puesto que la liga es de "Invitados", para solicitar su vouch en el siguiente link Que necesito para ser parte de esta liga? Cuenta en el foro ixdl.net Solicitar el vouch para ser parte de la liga ( formato del vouch ) Esperar a ser voucheado Entrar al cliente e ingresar a la liga CADL Para mas información y o dudas por favor ver el siguiente link http://ixdl.net/inde...nd-information/ Con que cuenta esta liga? Ladder Ranking Chat publico y privado La idea es que la liga sea "reseteada" cada 2 meses, próximamente esperamos tener patrocinadores para dar premios.Si tienen alguna pregunta no duden comentar esta noticia y con gusto le aclaramos cualquier duda Pura vida! Click here to view the noticia
  12. Gracias mae la idea es que mejore el eSport en el pais, a veces hay que hacer sacrificios pero he ganado buenos amigos en el camino, enemigos y personas en las que puedo contar incondicionalmente. Hay dota para rato
  13. Una vez mas dendi ha sido "nerfeado" previamente con el Invoker y ahora con el Pudge y su que fue la que lapidó las aspiraciones de TongFu a seguir con vida en TI3. Otra noticia importante en este parche es el tan esperado Lan mode, que a lo personal me llena de mucha alegría ya que ahora podremos realizar eventos de mayor calidad, 0 lag y por que no revivir al Citadel. Entre otros puntos importantes destacamos: Mejoras en el inventario ( mejor manejo del filtro) Nuevo modo de juego llamado Captain's Draft Portal Pack (Hud skin, announcer de GLaDOS, sentry y observers) Nuevos Cofres Change log: Spoiler - GAMEPLAY Neutral creeps now properly use cast times and animations Upgraded Items can always be disassembled within 10 seconds of the combine (same rules as sell back) Item purchases can be made at the secret shop if the courier is at that location without selecting the courier Enabled Medusa in Captain's Mode Outworld Devourer: Fixed Astral Imprisonment not restoring the right amount of mana after the debuff is removed Timbersaw: Fixed Timberchain not being interrupted by stuns Pudge: Meat Hook now pulls the target to the initial hook position regardless of where Pudge is Fixed being able to instantly toggle Armlet on and off Spirit Breaker: Fixed Greater Bash not applying further knockback on units that were already getting knocked back Clockwerk: Fixed Power Cogs night vision being too large Lone Druid: Fixed Level 1/2 Spirit Bear having 1800 day vision instead of 1400 Fixed Shadow Blade revealing only when the attack hit the target rather than when it was launched - UI Control groups are now saved to the cloud, per hero, and will persist across games and disconnects. They are saved per hero Added profile privacy option to prevent viewing of Steam/DOTA profiles Added a button to choose to be captain in a Captains Mode or Captains Draft game Alt-left clicking on an enemy icon in the top bar will send a chat message that the hero is missing Limit the frequency we show map pings from muted players Added Double Tap Self Cast Timeout, controllable with the dota_ability_self_cast_timeout convar Darkened disabled heroes in Captains Mode and Captains Draft Added three new matchmaking language preference options: Korean, Spanish, and Portuguese Spectator health bars in the top bar are now red for the Dire Added a button to add friends inside the game Fixed spectator health bars in the top bar drawing over buyback and ultimate status Enemy health bars are now red in the HUD when querying them Fixed checkerboard flash on html panels Renamed backpack to armory Previewing couriers from the store or the armory opens a single preview window to display both versions of the courier Taunts are previewable in the armory Fixed many items not being previewable Buff icons draw above the portrait frame to avoid being covered by custom HUD materials Equipping a player slot item ( HUD, Ward, Courier ) from the armory now makes the player slots appear in the loadout panel Fixed various buff tooltips ( Mekansm, Armlet, Urn, Ghost Scepter, Ethereal Blade, Veil, Buckler, Assault Cuirass ) Cleaned up some extra UI elements present in Dragon Scale HUD 4x3 aspect ratio Fixed the taunt key not working if an action item ( like Coal ) was equipped Fixed alt-pinging dropped recipes not printing the correct item name in chat When a courier you ordered to the secret shop enters the shop radius, the shop sound is played even if the courier is not selected Fixed a case where buying an item at the secret shop with a full inventory and while surrounded by trees could leave one component on the ground - COMMUNITY Beginning soon, users will be suspended from Dota 2 for 30 days when external tools attached to Dota 2 are detected by the Valve Anti-Cheat system Increased length of forgiveness threshold to reset the severity of communication bans to 3 weeks - ECONOMY The quality of the item drops you are eligible for is now tied to your Dota profile level. You can see your current drop level in your profile page A quick-search bar has been added to the armory Filters can now be created for the armory. These filters are stored in the Steam Cloud so that every machine you use will know your armory filter settings An armory page now contains 60 items instead of 64. Armory sizes have been increased upwards slightly to account for this adjustment Many items have been removed from the store. These can now be sold and bought on the Steam Community Market! Workshop contributors will receive a share of each resale of their items. The items that have been removed are not immortal: they may return to the store in future sales or events, or they may appear in the drop list from time to time The item drop list has been greatly pared down and will now change over time. As new items are introduced old items will be removed (and will be accessible on the Steam Community Market). This should help keep the item drop list interesting over time Entropic Shield and Entropic Axe are now a part of the Entropic set - TECHNICAL Fixed an issue where players could end up in a continuous loop of "received uncompressed update from server" Added UI texture streaming to reduce memory usage Fixed a startup crash with corrupt customization files Fixed a case where the game would return with a black screen after alt-tab - VISUAL Updated Phantom Assassin's head New Centaur Conquerer War Stomp New Satyr Tormentor blast Minor tweaks to Wildwing Ripper Tornado New Satyr Banisher projectile Fixed visuals on Satyr Banisher purge Improved Vhoul's spear throw effect Fixed LOD1 on Ol' Chopper Pudge hook updated cloth settings and skinning Crystal Maiden, Invoker, Lina, and Rubick Fixed several bugs with portrait particles relating to death and dormancy for visibility in the portrait and kill cam Fixed Io death effects Moved all of Chaos Knight's particles onto individual items, such as the mount, helmet, and others, as well as support for local attachments, so that new items can support different positions based on new mounts of helms Revamped Doom's weapon effect to better support community items Fixed a bug where models that failed to combine would get double effects in the preview panel Fixed Spirit Breakers missing effects Moved Spirit Breaker's effects into individual items to better support community items Fixed Spirit Breaker's knockback distance being too low - AUDIO Add sound to Radiance debuff (only audible to target player) Fix last hit sound for Alchemist and Lone Druid ults - HERO BUILDS Added a language filter to the in-game UI when selecting a hero build. Build authors will need to republish hero builds and choose a language when publishing in order for builds to be filterable by language Fixed slow hero build loading times for users with a large number of subscribed or previously used hero builds - LOCAL PLAY Local servers allows players on the same physical network to connect to a locally hosted game By selecting "Create Local Lobby", the leader of the lobby will become the host for a match by running a local server Players can see Local lobbies available on their physical network by going to "FIND A LOBBY" and selecting the "LOCAL LOBBIES" tab Local Lobbies follow the same rules as Private Lobbies. Upon completion of the Local game, the replay will be stored on the lobby leader's computer in replays/<match-id>.dem - CAPTAINS DRAFT This game mode randomly selects 8 str, 8 agi, and 8 int heroes that both teams can choose from Each team's captain bans 2 heroes (1/1/1/1) out of that list Each team's captain selects 5 heroes (1/2/2/2/2/1) out of the remaining list There is a 150 second total time pool for each team to complete all of their bans and selections - WORKSHOPAdded Abaddon to the Workshop submission tools and website requirements - MAC/LINUX [Mac] Fixed problems with sounds cutting out or not playing for the first few minutes of a game [Mac] Made the Dock icon bounce when a game is ready [Mac] Play a ready sound when game is not focused and matchmaking has found a game Make "Sound while alt-tab" setting work Added a fix for missing lip sync in hero portraits Fix corrupted GUI after changing video settings Hero Library videos now play on Linux Fuente: Dota2.com Click here to view the noticia
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