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Game Update Notes from GuildWars.com for Nov. 10th, and thanks to EternalTempest for pointing them out in our forums:

  • Improved the character name and guild name entry dialogs.
  • Improved AI so that henchmen and monsters can now detect and flee from area-effect damage spells.
  • Improved AI so that monsters will eventually stop chasing fleeing players.
  • Slightly reduced the power of the Doppelganger creature.
  • Fixed a bug which could cause certain animated ground cover to not be animated.
  • Fixed a bug which could cause two copies of Gwen to appear in pre-searing Ascalon.
  • Fixed a bug with certain enemies not attacking players in the Gates of Kryta mission.
  • Fixed an exploit which could allow players to create PvP characters with invalid armor. Thanks to Derek Ravenclaw for reporting this.

Osea p los que decian que cuando se peleaba contra ti mismo usar lo de AOE,... contra el .. pues ya no se puede... tendre que buscarme otra tecnica ^^

  • 1 month later...
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