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[Tweaks]

* Faceless cannot carry refresher orb

* Bottom lane scourge creeps meet sent creeps a bit higher up

* Tweaked neutral creep locations and abilities a little

* Changed 'Presence of the Dark Lord' ability to an aura that gives -1/2/3/4 armor in an area

* Reworked timestop to reduce lag

* Reworked scattershot to reduce lag

* Tweaked Fissure to reduce lag

* Removed watery effect from slardar stomp to reduce lag

* Ignis Fatuus now has an attack (just to fix when you attack-move and it runs to the front lines)

[balances]

* Maelstrom values tweaked

* Changed some values on Morph Attack and Unstable Power

* All In proper odds fixed along with one or two other gambler modifications

* Morphling stat points now add 2/2/2 and starting intelligence from 15 to 17

* Dark ritual cooldown increased a bit

* Timestop cooldown increased and the aoe chanegd from global to something similar to song of the siren

* SK Burrowstrike stun duration changed from 2 -> 1.65

* Epicenter values tweaked a bit

* Tiny Grow reduced speed improved, from -20/-40/-60 to -20/-35/-50

* Slightly buffed scorched earth

* Tweaked Malefice to be useful to level

* Tweaked bonuses received during avatar

[bugs]

* Duplicate heroes fixed [maybe this time!]

* Fixed song of siren duration as it was listed

* Untouchable properly works at higher levels now

* Blink strike properly deals damage

[items]

* Mask of Madness %dmg taken from 25->20

* Slightly changed a few recipe costs.

* Slightly changed a few recipe costs

* Sapphire water changed from 12 sec(33.3hp/sec) to 20 sec (20hp/sec) (Still total 400 though)

* Wand of Negation removed

[Misc]

* Enigma and Gambler switched sides (Clan Match balance, at least

* temporarily)

* Hero descriptions added

* Refresher temporarily disabled on veno (will restore next version pending a global fix, which is done but i'd like to give time to test it rather then rush it in now)

* Removed some items from consumable shop and organized it.

* Sent and Scourge Supercreeps now do same damage (dmg similar to 5.84 supercreeps)

* Many other misc tweaks (Explore!)

* Quest Menu readded.

* Fixed many typos

[Notes]

* I've decided that for the time being i will not address issues with mm,id,dm until other more important issues for the mroe common modes are dealt with. Most likely in the next version or two i'll get around to those, but not for this version.

* New heroes will most likely start being introduced next version or two, depending on the remaining number of balance/bugs issues in this one.

  • 2 weeks later...
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