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Ya salio el 6.04. Estos son los cambios

DOTA RLZ :D:D:P:P

hangelog:

[bugs]

Gambler does not instant kill roshan

Gambler does not recieve wood

Deathmatch spawn location fixed.

Fix razor attack animation with desolator

Allow item TP on invulnerable allied building

Tweaked sprout

Fixed allowed targets for Rabid

Fixed etheral bonus to the intended bonus of 1.4x instead of 1.66

Fixed middle sent rax killing no upgrade bug

Counterhelix does not trigger take wards attacks into account of chance.

Fixed hexed chicken move speed

Fixed aura animation on tiny

Blinkstrike/swap delay in action tweaked

Omnislash delay action tweaked

Refresher orb properly refreshes

AM mana void animation restored

Chip stack can only target heroes

Bear with green orb issue resolved

The GS/GA bug resolved

Mana Leak fixed

Scoreboad + techie fixed.

Pudge can no longer get first blood for rotting at start

Clarity potion and Mekansm no longer share cooldown

Fountains now have true sight

Learn lvl 2 enchant before lvl 3

Sandking burrow attack bug.

[balance]

Lucky stars now 5/6/7/8 %

BoT recipe costs 1850

Casting delay on BoT changed from 3->4

Stout shield now 50% chance to reduce 20 dmg (min 5 dmg)

Increased Impetus cost to 40/45/50/55 from 40/40/40/40

Reduced max range on soul steal to 600, from 800.(confirm this)

Terrorblade meta range 575 from 600

March of the Machines now costs slightly more at 145/150/165/190

Removed Chen for now, pending proper hero remaking.

Clarity potions now regen 100 mana from 150

Removed Phantom Lancer banish after spirit lance

Spirit lance now cripples for 3 seconds,(10/20/30/40 speed reduction)

Dopplewalk ww duration now 12 seconds

Enchantress Nature's Attendants now summons 3/5/7/9 wisps to heal from 4/6/8/10

Lich nova now costs 125/150/170/190 from 100/125/155/180

Lich attack range changed from 570 to 600

SA smoke screen is now -20% move all lvls

Smokescreen now causes 50/60/70/80% miss instead of disabling attack.

Hand of Midas cannot be dropped.

Scourge and Sent Fountains same range (check this)

Mekansm recipe now 700 gold

Removed Bloodseeker for now, pending proper hero remaking.

Headdress now only self heal, 300 gold recipe

Change crystalys to 1000 recipe gold

Time stop reduced to 2.5 seconds, mana cost now 180/250/300

Removed attack from world tree

Wraith costs 250 from 275

Bracer costs 250 from 275

Null costs 165 from 150

Heart has +35 now, up from +30

Guardian angel mana cost now 125/150/200

Coup de gras now 2/3/4 crit at 15/15/15 % chance

Howl given 10 second cooldown from 0.

Chakra % dmg increase now lasts 30 seconds, from 10. Self castable again.

Medusa gets purge back, loses gaze.

Splitshot now does 35/45/55/65%

Stat change replaces his ultimate.

Morph no longer has spell steal

Morph gains 4 more stat points for a total of 14 usable. (2/2-agi/str)

Morph blink becomes 700/800/900/1000 range with 9/8/7/6 cooldown

Reverse polarity now 120/160/160 cooldown

Chaos knight base str reduced to 21 from 23

DK frost does not freeze towers

DK frost duration nerfed from 10 to 3 seconds

Monkey King Bar recipe now 1650 from 1600

AllIn has 30 sec cooldown now

Drunken Brawler now 1.8x crit from 1.7x

Drunken Haze slow improved from 5/8/11/14 to 10/12/15/17

Stone Giant Grow! now has +1/2/3 armor per lvl.

Terror AOE now 700 from 500 and Armor reduction now 2/3/4/5 from 3/4/5/6 but now learns at 3/6/9/12

Naga Siren starting str change from 17 to 19.

Omnislash now 3/5/8 from 4/6/9

Rain of Chaos cooldown now 100 seconds down from 120 seconds. Does not damage structures on impact.

Phantom Lancer cripple duration 2.5 seconds from 3 seconds.

Echo slam dmg per target reduced from 35/45/65 to 27/37/57

True form now gains 250/400/600 bonus hp

Eul cyclone cooldown now 3 sec, up from 0.

Necronomicon 1st upgrade: extra 3 int/str stronger creeps

Necronomicon 2st upgrade: extra 3 int/str even stronger creeps

Lucy now 300 base speed, up from 280.

Blink Dagger range changed from 1300 to 1000

Magic Immune no longer resists leech.

Potion of Healing now 150 up from 100 gold.

Flask of Sapphire Water now costs 95 from 80

Aegis of the Immortal requires RoH isntead of Persv, but with a recipe cost of 2500 instead of 1900 (overall 300 cheaper)

Avalanche now stuns for 2 seconds instead of 1

March of the machines cooldown now 40 seconds, from 35.

Hand Of Midas cooldown changed from 123 to 105

[Typo]

Added Evasion % in tooltip

Fixed radiance typo

Fixed QoP tooltip

Fix tooltip on tp item to tp on any structure, not just towers.

Fixed range typo on sniper

Fixed location of tiny ult

Fix track hotkey

Fix bane/bloodseeker same hotkey

Fix ck buying tooltip

Added Critical Strike information

Fixed naga siren critical tooltip.

Removed disallow sk from bkb tooltip

Eclipse tooltip fixed

BoT now has the cooldown listed.

Sange typo.

Many other misc typos (too many to list)

New hero descriptions from fan fiction for:

Drow (King Fear), Techies (TrixR4Kidz), Night Stalker (Doragon), Visage (wcil), and Slardar (Shadow Penguin)

[Misc]

New Terrain

Replaced eye of the forest animation

Remove headdress armor animation

Observer Wards returned.

Sand king can now buy desolator again

Gambler Remade

Major changes to necronomicon. Now upgradable.

KOTL restored old version.

Reworked epicenter

Increase naix size a bit

Cannot drop necronomicon

Restore old ck model

Zeus icon fixed

Fixed track animation

Allowed tinker to use manta, as it kills previous images.

Add vulnerable tower to list of allowed targets for item tp.

Medusa cannot create scepter

Tinker cannot carry necronomicon

Refresher now 150% mana regen, like its components.

New model for viper

Changed neutral creep chase mechanics a bit

Moved vitality booster to old location in shop.

Moved consumable shop closer to other shops

Range to eat trees increased from 32 to 100

Dagon can no longer target and waste cooldown on an item in your inventory

Gave naix his aura back

Neichus Says:

Bloodseeker: we've temporarily removed Bloodseeker due to our inability to iron out a bug associated with his uncontrollability after dying during morphing. This probably sounds unnecessarily harsh, but we're on a deadline, trying to get a version ready for IGS and right now bugs/balance take priority. Hopefully Bloodseeker will get re-added in a version soon.

Chen: bugs weren't an issue so much as lack of originality + annoyance. His ultimate had to be one of the least-liked spells ever introduced.

Morphling: yeah, I'm really sad but we ended up removing Spellsteal. It afforded a lot of troubles, and we decided that it was just too much trouble to cope with. We actually are at a complete loss as to a 4th skill for him; right now he can just get 4 more levels of stats because he cannot reasonably use anything else: attack bonuses he doesn't need, defense bonuses he doesn't need since he keeps Blink, more nuking he doesn't need, superior farming he doesn't need...etc etc. We decided 4 more levels of stats is all he wants anyway

Posted

No seas tan... le cuento que hasta pereza me dio leer eso completo, ¡está larguísimo!, bueno, espero que siga con los 70 seg de Loading (no se rían, eso es lo que dura en mi m-ierda de compu en 6.03b.

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