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Hay una nueva actualizacion disponible para PK. Ésta tiene cosas, pero todavia sigue siendo una version beta, pero es casi indudable que los cambios se realicen.

FIX: Ping issues on PK++ server

FIX: Map change code tweak (related to autorecord)

FIX: Demolist

FIX: Crosshairsize now works correct from the menu

FIX: Armour not showing in spectator mode in simplehud

FIX: Bots stubbing noses in fights on corners

ADD: Optional coloured icons for hud Cfg.ColouredIcons | \colouredicons [0/1]

ADD: Optional desaturated-colour scoreboard Cfg.AltScoreboard | \altscoreboard [0/1]

ADD: Cfg.CustomCrosshairLocation = true/false , Cfg.CustomCrosshairLocationX, Cfg.CustomCrosshairLocationY

ADD: Restartmap , starts new map without reloading the map (or optionally \restartmap)

ADD: Cfg.BotQuickRespawn added for quicker bot respawn

ADD: Cfg.BotFakePing (visual only)

ADD: \saferespawn [0/1]

ADD: Forcespec / Cfg.Forcespec - forces newcomers to a game into specmode regardless of join type

ADD: Cfg.AutoTeamLock = true/false - Automatically locks the teams in the last second on pre-match count down

ADD: TeamLock | teamlock [0/1] - keeps specs from joining game.

ADD: \exec | \writeconfig added

ADD: Rcon, Cfg.RconPass | \rconpass on client and server, then \rcon on client

ADD: Referee. Like rcon but only on callvote-allowed commands. Referees can be callvoted, or use RefPass in the same way as RconPass.

ADD: Scoreboard packetloss Cfg.ScoreboardShowPacketLoss [true/false] | \ScoreboardShowPacketLoss [0/1]

ADD: DuelQueue (Cfg.DuelQueue), will swap loser with spec who has waited longest on starting a new map

ADD: Cfg.AutoStatsDump - Dumps the weapon stats to a file (on server or client).

CHANGE: Bot goal location movement tweak

CHANGE: Cfg.CrosshairNamesDisabledInDuel added

CHANGE: Game uses restartmap for normal map changes

CHANGE: botminplayers logic tweaked

CHANGE: Falling damage removed from ProPlus mode

CHANGE: Logfile now based per day rather than per server restart per day

CHANGE: StatsDump fixed to request latest stats

Como es usuall, pueden bajar la version via Steamfish.Y no necesitan una version previa del PK++, pueden bajar el instalador de Steamfish primero, y despues ejecutarlo.

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