Jump to content

Recommended Posts

Posted

Click here to view the noticia

Posted

Nuevos detalles del juego publicados:

- Main character is Killian Samuels, sheriff and prison guard.

- Been in development for 3 years

- X360 main platform, PC and PS3 versions in development (as announced)

- Pretty nice graphics overall (not jaw-dropping but good), graphics style a mix of Bioshock and Mass Effect

- "Heavily inspired by Mirror's Edge, but also Mass Effect, Riddick and Blade Runner" - Producer

- Use the surroundings, big areas where you can sneak up on enemies using the shadows

- No multiplayer, 3D, Kinect or Move

- As said in the PR, 2012 release date

Screenshots from the article:

Screenshot 1: Gameplay capture, showing gun (no HUD), and some kind of human gekko alien.

Screenshot 2: Some Krugan Mass Effect alien in some Halo Reach esque bubble shield.

Screenshot 3: More aliens beating another alien in a back alley

Screenshot 4: Mass Effect esque bars confirmed

Screenshot 5: Weird 8-eyed looking aliens confirmed

Screenshot 6: Hot alien chick confirmed

- Tommy/Intro spoiler:

First level is basically the beginning of Prey, but instead of controlling Tommy you control Killian.

- Human head: "If the first Prey was the Luke Sywalker version of the story, Prey 2 is Bobba Fett's story".

- The project has been restarted several times

- Open game structure. "Go wherever you want, talk to whoever you want, do the missions you want".

- GR: "Killian as flexible and limber as Faith of ME, leaping over hights, hanging by arms from pipes, balancing on thin boards and jumping like a cat upwards structures"

- GR: "An enhanced Killzone esque cover system, battles looks so flexible, brings your thoughts back to Vanquish"

- Parkour moments when being chased by enemies

- Money can be used to upgrade your armor, weapons, but also abilities, example to make enemies hover in the air

- Human Head: "Every area is comparable to Assassin's Creed 2", whatever that means. Planet is Exodus. Desert levels, big cities, "in the wilds", cave areas

- GR: "It has the moving scheme from Mirror's Edge, the freedom of Mass Effect and the fire fights of Killzone 2" (writer loved Prey 1)

- Different kinds of ammo, weapons can be customized/rebuilt

- Producer: "Who would pick the MP mode of Prey 2 ahead of the one in for example Halo Reach? We'd rather to a really good SP adventure"

- There will be DLC

- There will be vag portals, but fewer of them and "with different looks"

- GR: Loot system "similar to the one of Boarderlands"

- All the aliens look very human like, except for some of their limbs and obviously faces. Very similar to the Mass Effect aliens in both looks and armor/clothes, nothing like the Prey aliens.

Entonces de lo que se lee, se podría decir que están tomando las cosas más únicas de muchos otros juegos populares dentro de un juego que llaman secuela pero que no tiene casi nada en común con el primer juego. Es demasiado temprano para decir si será bueno o malo, pero no me la venden hasta ver gameplay real o algún review.

Guest
This topic is now closed to further replies.
×
×
  • Create New...