vOv Posted August 9, 2007 Report Posted August 9, 2007 (edited) Aqui esta en ingles proveniente de Enemy Territory: Quake Wars 4 Newbies, ahi cuando tenga tiempo lo voy traduciendo. Sigue la misma linea del de CoD vs ETQW. Ten Differences From Battlefield I Wish Someone Had Explained To Me This section is dedicated specifically to Battlefield players who are experiencing an Enemy Territory franchise game for the first time. There is going to be a lot of stuff thrown at you really fast ... so take a deep breath and hold onto your seat. In this section, I'll try to give you 10 tips that other Battlefield players have told me, "if I had only known ..." 1-Changing classes requires a respawn. You can't pick up kits to change classes like you can in BF2. You'll have to go into the Limbo Menu (L), select your new class, click on Respawn, and catch the next respawn wave. 2-Icons may look familiar, but have different meanings. For example, when you see the circle with a wrench, you might think that's an object that needs to be repaired, only to find out it's a friendly engineer. You can check out the ETQW Icon Glossary for a full listing of icons and symbols used in ETQW. 3-Engineers need to ARM their mines. Unlike BF2, you can't just throw down mines and expect them to blow up the next vehicle that runs over them. Once you drop a mine, crouch, and you should see a little plier icon. This is your cue to use Mouse1 to arm the mine. You'll see a red progress circle around your crosshair showing how much longer it will take before the arming process is complete. Also, there is no differentiation between anti personnel and anti vehicle mines. 4-Vehicles play much differently. 4-1-You can't drive the other team's vehicles. Running over to take control of a just-abandoned vehicle will leave you frustrated and most likely dead. 4-2-Vehicles are not all powerful. They are powerful weapon systems, but every weapon is capable of damaging vehicles. It may not be much, but it adds up. Don't expect to grab the nearest tank and run off to dominate the battlefield. Also, in order to repair a vehicle, an Engineer/Constructor has to get out and repair. You cannot passively repair from inside, nor can you repair from another vehicle. 4-3-Vehicles retain momentum when you jump out of them. Make sure your Husky isn't pointed at a group of team mates when you jump off it. 4-4-Vehicles come with Decoys. Use your keyboard Key 1 (_weapon0) to shoots off decoys which are very good for misleading rockets homing in on you. You'll get an audible tone when a missile is locked in. Fire off your flares for a short interval of protection. 4-5-Seat swapping is done via Use (F) not by the F1 function keys. Currently, there is no way to select a specific seat in a vehicle. 5-Completing objectives requires specific classes. Unlike BF2, objectives are not completed by being in proximity of a flag. Each mission type requires that the attacking team get specific classes to the objective and complete the objective (e.g., plant explosives, hack, or construct something), on foot. Anyone can capture a forward spawn, though you have to be on foot, at the spawn point and capture it (Use) 6-Respawning does not hurt your team (other than you being out of commission for short period of time). There is no ticket system where your team gets dinged because you had to respawn. In fact, you may see people voluntarily respawning, even when they're not injured to change class, change location, or coordinate an attack. 7-Anyone can call artillery. You just need to spawn as a Field Ops/Oppressor and then deploy an artillery piece. Whether you should or not, is the subject of another discussion. 8-Grenades can be cooked off. Click Fire, but don't release the key. You'll see the timer tick down. When you're ready to throw, release the Fire key. 9-Infantry action is considerably faster in ETQW than in the BF series. Standing still is only nessesary with a few weapons and for long range shooting. The gameplay is also faster and the action is more concentrated. 10-The formal squad system in BF2 does not exist, but there are Fire Teams. The formal squad system in BF2, where you can only communicate with the commander via the squad leader or where you can spawn on the squad leader doesn't exist. However, ETQW does support a Fire Team system, where members of your Fire Team are highlighted, you can use fireteam-specific communications (pre-defined voice commands and text), and you can see the health status of your Fire Team members. Fire Team participants also get a small XP bonus whenever any Fire Team member completes an objective. Edited August 9, 2007 by Báhdom
DarkRaptor Posted August 9, 2007 Report Posted August 9, 2007 Pues bien ETQW tuvo tiempo de sobra para mejorar el gameplay de los juegos competencia asi que se espera de verdad que supere en este caso a BF2142.... sin embargo como siempre hay cosas mejores en una que en otra... yo en lo personal no estoy deacuerdo en que la artilleria la maneje mas de 1 miembro del equipo o que los suicidios o muertes voluntarias no sean penalizados entre otras cosas... pero hay muchas mejoras notables me llama la atencion lo de que no permita reparacion pasiva y lo de las granadas... asi que el juego se nota que va por buen camino
vOv Posted August 9, 2007 Author Report Posted August 9, 2007 (edited) Dey, le recuerdo que ETQW no es un avance desde BF. Mas bien parte ET y adopta ciertas cosas de BF. Entonces x ejemplo, l manejo de la artilleria es algo que viene desde ET. Y la "no penalidad" al suicidio es debido al estilo de juego, al ser las clases tan definidas en sus roles no siempre es beneficioso mantenerse vivo en una clase que no sirve para una situacion X ademas de la ventaja de poder "spawn" en un lugar mas cerca de la accion, lo cual mantiene el ritmo del juego evitando troleadotas. Edited August 9, 2007 by Báhdom
fr4gus Posted August 9, 2007 Report Posted August 9, 2007 Inclusive ya desde ET la minas hay que armarlas por lo que no veo mucha novedad en esa parte
Kand Posted August 9, 2007 Report Posted August 9, 2007 habra que probar ETQW... aunque no creo que sea mejor que BF2...
Dan's Belt Posted August 10, 2007 Report Posted August 10, 2007 Definitivamente ETQW es mas WET que BF2/142.
vOv Posted August 10, 2007 Author Report Posted August 10, 2007 habra que probar ETQW... aunque no creo que sea mejor que BF2... Gustos son gustos Definitivamente ETQW es mas WET que BF2/142. QFT
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