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@  Gollo : (21 May 2012 - 09:00 PM) loL!
@  xG.Dark : (21 May 2012 - 05:34 PM) es raro que el monk pegue con puños cuando tiene una espada, debería tener una animación diferente
@  xG.SGT : (21 May 2012 - 05:32 PM) si es en windows yo uso Recover4All es buenisimo
@  KaNjy : (21 May 2012 - 05:17 PM) Dicen q saku se la come entera.
@  saku : (21 May 2012 - 04:58 PM) maes, un programa gratis que sirva para recuperar documentos borrados? cual me recomiendan
@  JOKER : (21 May 2012 - 04:20 PM) el ally es tuanis tambien aunque no he visto que muchos lo hagan jeje
@  JOKER : (21 May 2012 - 04:19 PM) si eso es lo ahuevado igual cuando uno esta rodeado de bichos las animaciones de los puños ni se ven jeje
@  xG.SGT : (21 May 2012 - 04:18 PM) mae si son demasaido tuanis, me hubiera gustado q las animaciones de los punnos se remplazaran si uno anda una espaada o arma, pq la arma es meramente cosmetica lol y yo queria hacer un mae con una espada samurai >.<
@  JOKER : (21 May 2012 - 04:16 PM) son bien tuanis las animaciones de las skills de primary los fists eso fue lo que me llamo la atencion jeje
@  JOKER : (21 May 2012 - 04:13 PM) 47
@  Lt Takuma : (21 May 2012 - 04:08 PM) ahhhhhhhhhh cubo horadrico donde estas!!!!!
@  xG.SGT : (21 May 2012 - 04:08 PM) mmm si, mierda q bueno el monk! empeze un monk el fin de semana y q bicho mas PICHUDO! q level es el suyo?
@  JOKER : (21 May 2012 - 04:02 PM) depende del char tambien para monks y barbarians bueno creo que mas el monk tener lifesteal ayude a aguantar un toque mas
@  xG.SGT : (21 May 2012 - 04:00 PM) ahh es el crit damage, no sabia, ok gracias por la info, tons creo q si, es mejor el ataque, lo q voy a hacer es empezar a gastar las gemas con los items y venderlo con todo y gemas para q cuesten mas caro XD
@  Metallan : (21 May 2012 - 03:55 PM) Yo prefiero el ataque. Es que el crit lo que aumenta es el crit dmg, no el crit chance
@  xG.SGT : (21 May 2012 - 03:51 PM) lo q me pregunto es si es mejor en el arma las rojas o las verdes, ustedes q piensan? es mejor tener ataque o critical %?
@  xG.SGT : (21 May 2012 - 03:47 PM) No, el artisan no, me referia al random del blacksmith
@  Metallan : (21 May 2012 - 03:40 PM) Bueno y también voy a buscar uno de los rojos para la XP XD
@  Metallan : (21 May 2012 - 03:34 PM) Diay está vacilón. A mi me sirven los Topaz porque soy Wizard y esos son los que dan int.
@  JOKER : (21 May 2012 - 03:33 PM) el artisan no es random, con cada subida uno sabe lo que va a dar ahi salen en las paginas de blizzard

SUPPORT TOPIC File Information

  • Submitted: Dec 28 2009 10:03 AM
  • Last Updated: Dec 28 2009 10:03 AM
  • File Size: 6.34MB
  • Views: 844
  • Downloads: 235
  • Versión: 6.65

Download DOTA Allstars v6.65

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Changes:

Heroes

* New agility hero (Murloc Nightcrawler)
* New intelligence hero (Ancient Apparition)
* Alchemist
o Reworked Unstable Concoction
* Anti-Mage
o Mana Void cooldown reduced from 120/100/80 to 70
o Mana Break scaling increased from 16/32/48/64 to 28/40/52/64
* Bone Fletcher
o Searing Arrows cooldown from 2/2/0/0 to 2/0/0/0
* Bounty Hunter
o Reworked Jinada
* Blood Seeker
o Bloodrage Rebalanced from 6/9/12/15 duration and 10 cd to 6/7/8/9 duration and 12/10/8/6 cd. HP loss at a constant 20 hp per sec.
* Broodmother
o Spiderlings gold bounty increased from 6-8 to 11-13 and XP bounty increased from 12 to 20
* Chaos Knight
o Cast Point Improved
o Reworked his Blink Strike (7225)
* Dark Seer
o Vacuum cast range decreased from 800 to 550
o Vacuum damage decreased from 60/120/180/240 to 40/80/120/160
* Death Prophet
o Witchcraft's movement bonus has been restored (3/6/9/12%)
* Furion
o Force of Nature's Treants now have 33% spell resistance
* Lina
o Fiery Soul buff duration increased from 5 to 7 seconds
* Leshrac
o Movement speed increased from 300 to 310
* Medusa
o Stone Gaze cooldown increased to 100
* N'aix
o Movement speed increased from 300 to 315
* Night Stalker
o Void manacost decreased from 90/112/130/145 to 80/90/100/110
* Panda
o Lowered Fire Panda armor by 2 points, hp from 900/1350/1800/2200 to 1200 and reworked damage from 52/105/214/234 to 70/112/140/180
o Primal Split cooldown from 180/150/120/90 to 180/160/140/120
* Priestess of the Moon
o Starfall AoE increased by 50 to fix issues with it not hitting units on the edge of your attack
* Pudge
o Meat Hook scaling rebalanced. Cast range from 400/600/800/1000 to 550/700/850/1000, cd from 14 to 14/13/12/11 and manacost from 140 to 110/120/130/140
* Pugna
o Cast Point improved
o Decrepify can now be cast on Nether Ward
* Queen of Pain
o Base Intelligence increased by 5
* Razor
o Agi growth decreased from 2.5 to 2.0
o Strength grown decreased from 1.9 to 1.7
o Eye of the Storm mana cost increased from 100 to 100/150/200
* Shadow Priest
o Shallow Grave cooldown increased from 54/40/26/12 to 60/45/30/15
* Silencer
o Base damage modified a little from 39-61 to 43-57
* Sniper
o Shrapnel duration decreased from 10 to 8 seconds
o Shrapnel AoE decreased from 450 to 325
* Spectre
o Dispersion now spreads the reflected damage over the number of nearby heroes. So it is the same in a 1v1 case, but greatly reduced in team fights.
* Twin Head Dragon
o Ice Path stun rescaled from 0.8/1.2/1.6/2.0 to 1.00/1.33/1.66/2.0
o Ice Path cooldown scales from 16 to 16/15/14/13
o Macropyre spawn speed improved
* Ursa
o Overpower is no longer removed when BKB is activated
o Overpower will not interrupt your movement when cast
* Warlock
o Upheaval cooldown increased from 20 to 65 seconds
* Visage
o Reworked hero (124153)
* Windrunner
o Windrunner cooldown improved from 30/25/20/15 to 15
* Witch Doctor
o Paralyzing Casks now do 50 damage to heroes on each bounce

Items

* Added a new recipe item (Urn of Shadows)
* Scroll of Town Portal
o Reworked mechanics
+ The casting time system for scroll teleports are now dynamic.
+ Teleport location effect no longer lies to the enemies about the landing spot
+ Enemies now see the colors of the teleporting heroes
+ Increases max range on where you can choose teleport near a building from 350 to 525
+ The color of the teleport effect changes if you are in delayed teleport mode. It goes to normal once you have the standard 3 seconds left. So both sides can tell if its a quick or a delayed teleport and time things accoringly.
* Aghanim's Scepter
o Added support for Axe. Cooldown decreased from 75/65/55 to 20
* Boots of Speed
o Now available in the side shops
* Blademail
o Duration reduced from 5 to 3.5 seconds
o Cooldown increased from 15 to 25
o Blademail can no longer reflect blademail sourced damage
* Force Staff
o Push distance increased from 500 to 600
* Linken's Sphere
o Properly blocks Unstable Concoction and Death Coil
* Maelstrom
o Maelstrom attack speed bonus increased from 15 to 25
* Planeswalker's Cloak
o Price increased by 100
* Radiance
o AoE damage effect can now be toggled on and off
* Vanguard
o Damage block reduced from 40 to 20 when equipped on ranged heroes (50% less block like stout and Poor Man's Shield)

Gameplay & Cosmetics

* Readjusted the -bonus gold/xp system that is given in an aoe around dying heroes from being static unsplit to a dynamic split variation (numbers adjusted as well)
* Rebalanced the creep stats for your creeps when you kill an enemy rax
* Added a new small neutral camp (102473)
* Increase the buffer time in -CM from 45 to 60 seconds (This means 15 seconds total for each player, not 15 seconds for each turn)
* Added the new hero death timers to observer scoreboard title
* Reworked Recipe tooltips (128284)
* A text message and minimap indictator is now displayed when an ally purchases a Courier
* Observer board now shows ultimate cooldowns (120509)
* Added a new physical model for Gem of Truesight (124547)
* New and reworked heroes are temporarily unavailable in -CM
* Added a new visual effect when you have the Haste powerup (83240)
* A special death animation is now played when Pudge suicides (17542)
* Improved spawning location code for couriers, to help against minimap icon overlap
* Decreased cooldown on Courier Morph and added a mini techies courier (123947)
* Fixed Inner Beast buff icon
* Removed extra spikes that appear on some (except Leshrac) characters with Aghanims Scepter (11289)
* Added new sound effect for Scream of Pain
* Improved quality of Panda's Thunderclap icon
* Removed the gorge in the terrain near the bottom sentinel lane
* Added visual effect for Huskar's Scepter (20814)
* Some Nighstalker visual improvements (5227)
* Rotated the direction the Frozen Throne is facing (82193)
* Changed Scourge consumable shop model from Graveyard to Tomb of Relics (114591)
* Added hero pick/ban data to replays for -CD mode (same data format as -CM)
* Added hero pool information to replays for -CD mode (Format: Pool+index,id)
* Fixed hero death timer overwriting player name color for leavers
* Added a camera control command (-center) that locks the camera to your hero. -centeroff disables it (Not recommend for regular games)
* Clarified Ward tooltips
* Fixed lots of typos
* Replay Data: host playerid is 0 if the game was created using HCL automode
* Adjusted where the kill timer shows on the open scoreboard. Names are always visible now.
* Some minor code optimizations when heroes are picked
* Invoker: Forged Spirit units are now added to your control group when created
* Invoker: Added an Ally/Observer only visual effect that plays before sun strike lands
* New icon for Essence Aura
* New icon for Darkness
* New icon for Desolate
* New icon for Void (126145)
* New icon for Enchant (126145)
* New icon for Impetus (126145)
* New icon for Nature's Attendants (126145)
* New icon for Backtrack (126145)
* New icon for SA's Blink Strike (126145)
* New icon for Crystal Nova (118362)
* New icon for Death Ward (126145)
* New icon for Divided We Stand (126145)
* New icon for Dual Breath (126145)
* New icon for EMP (126145)
* New icon for Exorcism (126145)
* New icon for Geostrike (126145)
* New icon for Impale NA (126145)
* New icon for Juxtapose (108662)
* New icon for Phantom Edge (108662)
* New icon for Malefice (126145)
* New icon for Reaper's Scythe (126145)
* New icon for Timelock (126145)
* New icon for Timewalk (126145)
* New icon for Invoke Tornado (126145)
* New icon for Last Word (126145)
* New icon for Amplify Damage (126145)
* New icon for Jinada (105435)
* New icon for Track (105435)

Bugs

* Fixed bug with swapping with Kunkka and getting Quelling Blade
* Fixed Kraken Shell not getting disabled when Doomed
* Fixed an area where you could TP and become stuck
* Fixed a bug with Forged Spirits dying when getting an allied War Cry buff
* Fixed a recent issue with Frost Arrows cast range
* Fixed Eul's movement speed bonus not functioning correctly sometimes (if your hero has a unit morphing ability)
* Fixed a minor bug with Ursa's Enrage + Fury Swipes combo against Vanguard
* Fixed some Ion Shell stacking bugs




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